EVA London 2023
monday 23 years of the conference Bruce Wance memory
Symposium: the digital lens (what’s the digital lance though)
Terence Masson
preparing students for the new digital arts landscape chair: MFA Computer arts SVA NYC: school of visual arts
analogue vs digital tool - sometimes it is better do use the analogue solution time preserving readiness, while someone else is still figuring out the digital solution
real world augmented with the digital
people behind the pixels - the international aspect Book CG101 secret knowledge (book)
the fear has sometimes been expressed (photography) “it is cheating” - same with computer design and now ai.
prompt engineering inherit bios in the data(given data, question?) a whole other discussion
Giuliano Gaia
augmented reality in the digital arts
3d collaborative world more questions than answers beyond the hype
computer-produced superimposed on a real world object bringing life to a print - additional layer 12-13 AR backlash google glasses 15 snapchat - it was fun, ease of use - showing yourself(ish) 16 pokemon go (still played in 2023) 17 insta/meta AR filters 18 magic leap one 19 spark AR open to everyone 19 hololens 2 21 ray-ban stories - photo glass - perceptions changed - but non AR 22 magic leap 2 ( Nreal ) 23 google glass discontinued apple vision pro MX glasses
smartphones are the only reliable devices Pompeii AR guided tour glasses killer application? for example google maps, ikea app? KillAR app is fun-filters.
ar & culture
natural history museums in Tirento ART around the city MAUA ARt in my house Animated artworks Jenny Holzer - art in the gallery (AR painting on the architecture - video mapping) taking over the museum - mapping the shown collection with other art (National ART Gallery London) an app for download still working
AR is still in the infancy
Graham Diprose
The Digital Lens
Digital preservation and access
How can we send the today’s important digital images safely into the 25th century?
are we are all archivally going backwards?
silver-gelatine prints survived 150 years and will do the next 150 years. colour images negative 30-60 years but only will last the next 30 to 60 years. digital ? some already are lost forever. Sir John Herschel inventor of the fixator, coined the terms negative, positive, photography blueprints - cyanotypes hide in the dark - and the picture comes back Peter Henry Emerson - Platinum prints will last for 1000’s of years. Frederick Scott Archer collodion explosive George Eastman - Gelatine Dry Plates The Kodak (roll film) the common people can take photos cellulose nitrate 1889-1951 gummi mess explosive and self-igniting safety film 1910 invented becoming the normal in the 1950ties
cellulose acetate films don’t expose to heat - vinegar syndrome - gets crumbled - may have a life of 50 years. the Wilhelm institute
from the journey into the past into the present: 1937 black and white 1997 panoramic colour film 2007 digital camera
what will be around in 100 years? digital was printed to be preserved
pigmenting prints - do digital to analogue updates of digital data/metadata/databases are the possible death of data pigment on paper in oxford library from 13th century use an ensured granted way to preserve data if you want it to last for time (besides using also the tech) will jpegs/tiffs last once we use quantum computers, DNA storage, wetware(neuro-cell-computing?)
answer: make books - will last at least for 300 years or longer. self publishing sustaining your research, you art.
be aware: digital artifacts are highly fragile
Tula Giamnini
self supervised learning through the thinking eye (through the programming eye?)
we have to talk about -> fraudulent data.
Q&A
carbon printing is an good option, too.
lunch break
Jonathan Bowen
Handbook of Arts and Computational Culture
Aspects of Arts and Culture the global virtual stage … arts and life
What is computational culture
“an online open-access peer-reviewed journal of inter-disciplinary enquiry into the nature of the culture of computational objects, practices, processes and structures.”
Google: open-access peer-review Chat GTP: tech and digital media transforming production, distribution, interaction
takeover by Tula G:
the digital road to AI POP-culture and computing arts
mass-media shifts to audience participation experience culture challenging conservative institutions
Fin de Siècle II Nam June Paik Unsupervised by Refic Anadol 1989-2023
Metaverse and real-life convergence AI will play a key role (hole?)
Ann Borda
bearing witness
climate change acceleration 13 climate change - needs risk mitigation
climatemuseum.org experimental distributed non physical museum
DEAR EARTH + serpentine gallery Whitechapel Gallery -> climate crisis - art action
Impacts on the environment - VR can avoid travel? Games awareness creation
digital divide and inclusion
“standalone” exhibitions limited in participants, supporting information
what we don’t know? mobilisation? mitigation, pledge, self guided learning, reflection
indigenous knowledges
A-Maze Artists
Collective - 2023
virtual world hubs . overcoming boundaries collaborative spaces - what are the challenges
engage the public tool sets (traditional) heritage settings virtual world integration design schematic framework digital foundations boundless transition exhibition
the huge amount of data and redundancy permanence? How are we and if do we want to do for p? Dynamic Hybrid spaces
Have your own exhibition at the Tate - take over spaces virtually.
The connection Framework
social connection
closeness and belonging uplifting social connection
requirements for connections authenticity, empathy, focus, social support
why does this matter?
upscale the environment via connective technologies connect tech has a very strong duality
fake of life <- ! creating communities engagement over safety - aggro chambers
social presents have someone who is (always) there for you
why does this matter? AI immersive biased, abuse
feel like real life, one will have the same physical reactions (& almost the same psychological) - but they are not real life
the connection framework
checking in constantly and revise it to be appropriate test with diverse groups over and over again precarious - the client will always pick the worst option
track progress different teams, different playbooks (progress/results)
example mentioned panacea
Afra Shemza (pre recorded)
Grandfather: Anvar Shemza “one square, one circle, one problem, one life is not enough to solve it”
real time projections virtual exhibition
interactive live sculptures physical light objects interactive lighting columns doors, architectural structures
also using (ambient) music soundscapes
Prof David Lengyel
Eva Berlin hosting
taking notes when you working with students ask chatGTP “make full text reports”
Call for Papers EVA Berlin 2023 29.11 -01-12 DEZ info@eva-berlin-conference.de
Brandenburgische Tech Uni B-TU, Staatliche Museen zu Berlin, DLR
Physical Models Complete Virtual multimediality
Common European Heritage Amphitheatre in Albania
Visual imagination social measuring visualising the architecture can show the different social models the architecture relies on
haptic wood model shell give an additional layer to the visualising movie
elliptic shape - is not - equidistance seating
Lindsay W. MacDonald
visualisation of a medieval painting
the murder of Thomas Beckett, 1170, Henry II. Guild Chapel Biblia Pauperum wall paintings
the paintings were badly damaged during the 19th century when the chapel were turned over into an evangelic one.
virtual restorations unmistaken a computer graphic model with no illumination of the colours
what of ambient light permanent of need continuously measure, compute and correct tele-spectre-radiometer (TSR)
live real colour projection tristimulus values under the measured ambient spectrum
augmented reality by projection in consideration of the ambient life
carl heyden smith
constructing the technomancy and neuromancy framework
interactive audio-based exhibits for cultivating altered states of consciousness
defining neuromancy
understanding and manipulating
enchantment divination evocation invocation illumination
we can not believe what we see on our screen
context engineering entheogens dream hacking sound technology
reality is programmable add extension senses 360 realm DMTx Psychonaut medicinal mindfulness
psychedelic experiments trans-humanist -
DMT dream mind technology experiment VR head set experiment live in someone else’s live goldfish bowl on wheels octopus - ai decoding other species# languages interventions like the whisker suit or plant leaf suit dream hacking what happens when we can create reliable lucid dream states learning new vocabulary during the dream
sound is fascinating -> nick lambert
the occult is about hidden knowledge
technimancy101.com Luhan - technology extensions are an amputation of the body and mind
have imagination
EVA 23 Tuesday EVA 23 Wednesday EVA 23 Thursday