nay eys
DONE
- eye around the diagonal line defined by the two points give by rnd
- eye around the 'horizontal' border line of the quadrangles -> in nayeye_0.html
TODO
- combine nayeye_0 algorithm with this of nayeye_1
- split (each layer) by half, third or quater
- generate and update functions
- add grey values to the palette
- brushstroke texture(s)
- shadow colours and blur
- animation of the brushstrokes
- rotate only vertical, horizontal or by 90°degrees
- animate brushstrokes
- ...?